Walk Cycle from Tien Nguyen on Vimeo.
My final project for Intro to 2D Animation was to create a walk cycle. The cycle should include a character of my own design, and the character should be walking in a "treadmill" walk cycle. The project had to have at least 12 original drawings, animated on 24 fps, and a scrolling background. We had the option of using either Adobe Photoshop or Toon Boom Harmony, I chose to use Harmony. The illustration for the background was done in Photoshop and then imported into Harmony.
The new required Principle of Animation for this project was:
- Contrapposto
-Contrapposto: A position of the depicted human body in which twisting of the vertical axis results in hips, shoulders, and head turned in different directions. (In my own words: The counterpose of the body--the hip goes up on the leg that holds up the weight of the body.)
| (http://webneel.com/daily/sites/default/files/images/daily/08-2014/1-walk-cycle.jpg) |
Animation Reference - Athletic Male Standard Walk and ALAN BECKER - Animating Walk Cycles were also used as references.
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